We don’t have a name for it yet, so we will just refer to it as the The Next Game. I think these are the first images for now. We will come with some updates in the future.
In other words, our CEO paid us a visit today and it was really satisfying for us to see him playing The Next Game we are working on. We all had fun. And that is the most important aspect of game. Because if it is not fun, then it is not a game. It is a code shrubbery.
And we are creating games, not coding shrubberies.
The next update for Powershot Challenge will come with several changes that hopefully will improve the experience of all the gamers and clubs fans:
New support button! Yes, now it will be much more obvious how to contact our customer support service
New icon for the Tokens and Buy Tokens which will be the same across all the teams. We have changed that because many people found it confusing. Now it is easier to see it as a virtual currency, what in fact it is. We’ve never tried to hide the fact that you can use Tokens to help you get new players and achieve better scores easier Continue reading Upcoming changes in Powershot→
For starters we have Manchester City Powershot Challenge and Chelsea FC Powershot Challenge on the pipeline. Right now we are drawing the faces of the players which is always a difficult but rewarding job, since that is what makes our games special. It is always nice to see how fans are smiling when recognizing the caricatured faces of their favorite players.
Second, we are working on our second game which will be a much more elaborated project. It will feature 3D stadiums and more complex and difficult mechanics, which it will make it more competitive. On the other hand, we think it is going to be much more fun to play as well. We have added tilting mechanics. Screen swipe is gone!
We haven’t quite decided yet on the name of the game and we are not sure about the release date, but we are anticipating it to be very soon.
Welcome to the ICYou Team Developement Blog. We have decided to start this journal in order to share with anyone interested a few details of our daily work. As we go, we encounter all kind of situations, some good, some not so good or some that require attention and, yeah, why not write about them?! Some might just be interesting.
We are also going to use this space to announce updates and patches, and gameplay changes, or present you with hints and tips about our games.
We surely hope you will enjoy us sharing some of the Challenges that we will encounter each day in order to develop and rebrand our products